![]() When asked specifically about his favorite piece of Halo Infinite lore, Crocker confirmed that the game has plenty of Craig references for the Brute’s devoted fans. Craig might as well be a mascot for the development team’s approach to feedback: communicate, be transparent, and work hard to change things for the better. Within days, developers made some improvements and promise many more to come. When the Halo Infinite multiplayer launched earlier this week, gamers were dismayed by a grindy battle pass. Then they made Craig - and Halo Infinite at large - so much better.īe careful who you call ugly in high school. The world collectively cringed, but everyone also fell in love. In the original gameplay reveal, Master Chief shoots the helmet off of a random Brute, revealing Craig’s unappealing Neanderthal face. “But one thing that came out of that was Craig.” “We had the situation a year ago when we showed the game for the first time and got some stink for it,” Crocker tells Inverse. But now, ahead of Halo Infinite’s release, its developers have revealed that Craig’s role in gaming history will be forever memorialized.Īssociate Creative Director Paul Crocker says Craig’s story reflects a certain open-mindedness with the game’s development. The ensuing backlash prompted a year-long delay of the game. The low-poly alien became an inglorious internet icon in July 2020 after mediocre Halo Infinite graphics were shown during an Xbox Games Showcase. When Halo Infinite’s cinematic, immense, and stunning campaign is released in early December, gamers will have an ugly Brute named Craig to thank for its most interesting Easter eggs.
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